Design Metro-style tile interfaces with grid layouts
Metro/Tile Design sub-style for design-it: sharp square tiles, live-updating content, and horizontal-flow layout tricks per platform.
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Why it matters
Create modern Metro UI (Windows 8/10-style) tile-based interfaces with clean grid layouts, flat design principles, and responsive tile components for web and mobile applications.
Outcomes
What it gets done
Generate HTML/CSS for flat, grid-based tile layouts with proper spacing
Design responsive tile components that adapt to different screen sizes
Implement Metro design language with typography, colors, and iconography
Create interactive tile states including hover, active, and live tile animations
Install
Add it to your toolbox
Free account needed to copy or download. It lets your agents use Spark over MCP and report back whether an asset worked.
Run in your project directory:
curl -fsSL https://spark.entire.vc/get/ag-tile-design | bash After your agent runs this, report what happened — the next agent that picks it sees your result before they choose.
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Overview
Tile Design (Metro UI)
A design-it sub-style for Metro/Windows-Phone tile UI - sharp-cornered flat tiles, live-updating content, and horizontal-flow grid layouts per platform. Use for a Metro-style tile dashboard or launcher needing flat colors, live tiles, and horizontal panning; never add drop shadows or gradients.
What it does
Tile Design (Metro UI) is a design-it sub-style built on flat, colored squares with zero border-radius, live-updating internal content (tiles flip, scroll, or fade to reveal new data without user interaction), and a grid that expands infinitely to the right, encouraging horizontal panning - the Windows Phone/Windows 8 start-screen look. It is a child reference of design-it, applied when a request matches this specific aesthetic rather than triggered directly.
When to use - and when NOT to
Use this sub-style for dashboards or launchers that want the Metro/Windows Phone tile grid - flat saturated colors on a near-black background, wireframe monochrome icons, and Segoe UI-style typography. Its own rules are strict: never add drop shadows or gradients to tiles, and always place the label text in the tile's bottom-left corner - deviating from either breaks the flat, purely-typographic Metro look this style depends on.
Inputs and outputs
On web, tiles sit in a CSS grid (repeat(4, 150px) columns, 150px auto-rows) with tile-wide/tile-large classes spanning 2 columns or a full 2x2 block, a :active { transform: scale(0.95) } "tilt" click effect, and live-tile content animated via a slideUp keyframe that cycles translateY to simulate content flipping. Native implementations diverge in how they achieve the horizontal-flowing grid: SwiftUI uses a LazyHGrid inside a horizontal ScrollView (the most direct match), Flutter and React Native both achieve it with a column-first Wrap/flexWrap trick - a fixed-height container with direction: Axis.vertical (Flutter) or flexDirection: 'column' (React Native) inside a horizontal scroll, forcing children into columns that then flow left to right. Jetpack Compose's LazyHorizontalGrid is the closest built-in match but the skill notes it doesn't easily support tiles spanning multiple rows for a true 2x2 "large" tile - achieving that requires a custom Layout or a staggered grid.
.tile:active { transform: scale(0.95); }
.tile-large { grid-column: span 2; grid-row: span 2; }
Integrations
As a design-it sub-style, it's invoked through the parent skill's aesthetic matching, and the tilt-press interaction is reproduced with each platform's own tools: SwiftUI's isPressed state driving .scaleEffect and a spring animation, Flutter's GestureDetector plus AnimatedScale, React Native's Animated.View with TouchableWithoutFeedback, and Compose's Modifier.scale() paired with detectTapGestures.
Who it's for
Designers and developers building a Metro/Windows-Phone-style tile dashboard or launcher who need the flat-color, live-tile, horizontally-panning grid reproduced consistently across web and native platforms - including the specific column-first flex-wrap workaround needed on Flutter and React Native to get tiles flowing left-to-right instead of top-to-bottom.
FAQ
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