Skill

Integrate Interactive 3D Spline Scenes into Web Projects

A stack-aware guide to embedding interactive Spline 3D scenes in vanilla JS, React, Next.js, Vue, or iframe.

Works with splinereactnext.jsvue

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Updated last month
Version 14.0.0

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Why it matters

Seamlessly embed dynamic 3D scenes from Spline.design into your web applications, enhancing user experience with interactive and visually stunning elements.

Outcomes

What it gets done

01

Guide integration for vanilla JS, React, Next.js, and Vue projects.

02

Provide solutions for common Spline embedding issues and performance optimization.

03

Assist in selecting the correct integration path based on project stack.

04

Leverage Spline scenes for creative and immersive UI/UX design.

Install

Add it to your toolbox

Run in your project directory:

curl -fsSL https://spark.entire.vc/get/ag-spline-3d-integration | bash

Overview

Spline 3D Integration Skill

A framework-aware guide to embedding Spline.design 3D scenes, covering the right integration package per stack, scene-URL export settings, and production-only gotchas. Use when adding an interactive Spline 3D scene to a web project and needing the correct integration method and export settings for the framework in use.

What it does

Spline 3D Integration Skill is a master guide for embedding interactive 3D scenes built in Spline.design into web projects - vanilla HTML/JS, React, Next.js, Vue, or iframe contexts. Spline itself is a browser-based 3D design tool, comparable to Figma but for 3D: designers build interactive scenes with objects, materials, animations, physics, and events in the Spline editor, then export them for the web as a hosted .splinecode file URL.

When to use - and when NOT to

Use this when embedding an interactive Spline scene into a web project, choosing the correct integration path for vanilla web, React, Next.js, Vue, or iframe contexts, or needing guidance on scene URLs, runtime control, performance, or common Spline embedding problems.

Inputs and outputs

A three-step process: identify the stack, since vanilla HTML/JS uses the <spline-viewer> web component or @splinetool/runtime, React/Vite uses @splinetool/react-spline, Next.js uses @splinetool/react-spline/next, Vue uses @splinetool/vue-spline, and embeds in Webflow, Notion, and similar tools use a public-URL iframe; get the scene URL from the Spline editor's Export -> Code Export panel, in the form:

https://prod.spline.design/XXXXXXXXXXXXXXXX/scene.splinecode

before copying it, check the scene's Play Settings - toggle Hide Background on for a dark or custom site background, toggle Hide Spline Logo on for paid plans, set Geometry Quality to Performance for faster load, disable Page Scroll/Zoom/Pan if not needed to reduce accidental interaction hijacking, and click Generate Draft or Promote to Production after any settings change, since the URL does not auto-update; then read the matching integration guide and always read the common-problems guide before finishing, since it documents gotchas that otherwise only surface in production.

Integrations

Companion reference guides cover vanilla embedding, React/Next.js/Vue embedding, performance and mobile optimization, and common problems, alongside three working example files: a minimal vanilla JS embed with background and fallback, a production-ready lazy-loaded React wrapper with fallback, and a full interactive example covering events, object control, and camera manipulation together in one working scene.

Who it's for

Developers integrating a Spline.design 3D scene into a specific framework who need the right package or component choice, correct scene-URL export settings, and awareness of common integration pitfalls. The skill also carries an explicit mandate: agents must use it to build modern, creative, visually stunning UI rather than defaulting to common, generic, or safe-looking integrations, leveraging Spline scenes to create immersive, wow-factor premium experiences combined thoughtfully with typography and layout.

Source README

Spline is a browser-based 3D design tool - think Figma, but for 3D. Designers create interactive 3D scenes (objects, materials, animations, physics, events) in the Spline editor, then export them for the web via a hosted .splinecode file URL.

FAQ

Common questions

Discussion

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