Generate Apple HIG Controls Code
Apple HIG guidance for 14 selection and input controls - toggles, sliders, pickers, text fields, keyboards - with when-to-use rules for each.
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Why it matters
Generate code for Apple Human Interface Guidelines (HIG) selection and input controls. This skill provides recommendations on control types, state management, validation, and accessibility, ensuring adherence to Apple's design principles.
Outcomes
What it gets done
Recommend appropriate UI controls based on data type and context.
Define state management and validation strategies for controls.
Generate code snippets for implementing controls with accessibility in mind.
Ensure consistency with Apple's HIG for selection and input elements.
Install
Add it to your toolbox
Free account needed to copy or download. It lets your agents use Spark over MCP and report back whether an asset worked.
Run in your project directory:
curl -fsSL https://spark.entire.vc/get/ag-hig-components-controls | bash After your agent runs this, report what happened — the next agent that picks it sees your result before they choose.
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Overview
Apple HIG: Selection and Input Controls
Apple HIG guidance for 14 selection and input controls - toggles, segmented controls, sliders, steppers, pickers, combo boxes, text fields/views, token fields, virtual keyboards, gauges, and rating indicators - with 11 synthesized principles for when to use each plus Apple's full per-control best practices and developer API pointers. Use it when choosing which control fits a given data type - boolean, fixed choice, numeric, or free text - and when writing its state, validation, and accessibility behavior for an Apple-platform form or settings screen.
What it does
Compiles Apple's Human Interface Guidelines for fourteen selection and input controls - toggles, segmented controls, sliders, steppers, pickers, combo boxes, text fields, text views, labels, token fields, virtual keyboards, rating indicators, gauges, and controls in general - into eleven synthesized Key Principles plus the full Apple reference doc for each. The principles map control type to use case: toggles for binary on/off states (applying immediately in Settings-style screens, on confirmation in modal forms), segmented controls for 2-5 mutually exclusive, roughly equal-importance options with short labels, sliders for continuous values where precise numeric input isn't critical, pickers for option sets too long for a segmented control (dates, times, structured data), steppers for small fixed-step adjustments with a visible current value, text fields for short single-line input with keyboard type matched to content versus text views for multi-line, combo boxes (macOS-only, type or choose from a list) and token fields (macOS-only, chips for recipients or tags), and gauges and rating indicators as display-only unless paired with an interactive variant. A cross-cutting rule: prefer standard system controls over custom ones, since custom controls add a learning curve and can break assistive technologies.
When to use - and when NOT to
Use it when choosing which selection or input control fits a given piece of data - boolean, a fixed choice set, a numeric value, or free text - and when writing its accompanying labels and validation messaging, across iOS, iPadOS, macOS, and other Apple platforms. Two controls are macOS-only (combo boxes and token fields) and won't apply on iOS/iPadOS/tvOS/watchOS/visionOS layouts. Virtual keyboards should be matched to the expected input type rather than left at the system default - Apple defines eleven distinct keyboard types (ASCII capable, ASCII capable number pad, decimal pad, default, email address, name-phone pad, number pad, numbers-and-punctuation, phone pad, Twitter, URL, web search) - and a custom input view should only replace the system keyboard when it delivers app-specific value people will understand, not merely for novelty.
Inputs and outputs
There is no API - output is a control recommendation with rationale, per the skill's own Output Format, covering how the control communicates and commits its current state (immediately versus on confirmation), a validation approach for when to surface errors, and accessibility guidance for labels, traits, and hints for VoiceOver. The questions the skill poses before recommending: what type of data is being captured, how many options exist, which platforms are targeted (since combo boxes and token fields are macOS-only), and whether the control sits in a Settings-style screen or an inline form.
Integrations
Names the relevant SwiftUI, UIKit, and AppKit developer hooks per control where Apple's docs specify them - keyboardType(_:) and textContentType(_:) in SwiftUI, UIKeyboardType and UITextContentType in UIKit for matching a keyboard to expected input, and submitLabel(_:)/UIReturnKeyType for customizing the Return key. It cross-references four sibling HIG skills: hig-components-menus for buttons and pop-up buttons that complement these controls, hig-components-dialogs for the sheets and popovers that often contain them, hig-inputs for keyboard, pointer, and gesture interaction rules, and hig-foundations for the typography, color, and layout that style them.
Who it's for
Designers and developers building native Apple-platform forms and settings screens who need to pick the correct control for a given data type and get its state-management, validation, and accessibility behavior right per Apple's own guidance, rather than re-deriving it from the documentation site.
FAQ
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