Interact with Azure Cosmos DB using Rust
Rust client for Azure Cosmos DB's NoSQL API with typed CRUD and patch operations.
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Why it matters
Integrate your Rust applications with Azure Cosmos DB's NoSQL API. This asset provides a client library for performing core database operations like creating, reading, updating, patching, and deleting items.
Outcomes
What it gets done
Perform CRUD operations on Azure Cosmos DB items from Rust.
Authenticate securely using Azure Identity or key-based auth.
Manage database and container clients within your Rust code.
Deserialize Cosmos DB responses directly into Rust models.
Install
Add it to your toolbox
Free account needed to copy or download. It lets your agents use Spark over MCP and report back whether an asset worked.
Run in your project directory:
curl -fsSL https://spark.entire.vc/get/ag-azure-cosmos-rust | bash After your agent runs this, report what happened — the next agent that picks it sees your result before they choose.
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Overview
Azure Cosmos DB SDK for Rust
A Rust client for Azure Cosmos DB's NoSQL API: account/database/container client hierarchy and typed CRUD and patch operations by partition key. Use it when building a Rust application that reads and writes documents in Azure Cosmos DB's NoSQL API.
What it does
Azure Cosmos DB SDK for Rust is a client library for Azure Cosmos DB's NoSQL API, a globally distributed, multi-model database. It has a three-level client hierarchy: a CosmosClient for account-level operations (created directly from the account endpoint), a DatabaseClient for database operations (obtained via client.database_client()), and a ContainerClient for container/item operations (obtained via database.container_client()). Configuration is read from COSMOS_ENDPOINT, COSMOS_DATABASE, and COSMOS_CONTAINER environment variables, and it authenticates with DeveloperToolsCredential from azure_identity by default, with an optional key_auth feature flag for key-based authentication instead.
Core item operations cover create (serializing a #[derive(Serialize, Deserialize)] struct and writing it under a partition key), read (returning a response you deserialize into your struct with into_model()?), replace (read, mutate a field, then write the whole document back), patch (a PatchDocument built from with_add/with_remove operations targeting specific JSON paths like /newField or /oldField), and delete - all scoped to a partition key and item ID.
When to use - and when NOT to
Use it when building a Rust application that reads and writes documents in Azure Cosmos DB's NoSQL API, especially when you want Entra ID authentication over key-based auth. Always specify the partition key on point reads and writes - the skill's own best practices call this out as required, not optional, for correct routing to the right physical partition.
Inputs and outputs
Input is a Rust struct deriving Serialize/Deserialize plus its partition key and item ID. Output is the created, read, replaced, or patched document, deserialized back into your struct via into_model()?. Install it with:
cargo add azure_data_cosmos azure_identity
For key-based auth instead of Entra ID, add the feature flag: cargo add azure_data_cosmos --features key_auth.
Its own best practices: always specify the partition key, use into_model()? to deserialize responses, derive Serialize/Deserialize on every document type, prefer DeveloperToolsCredential over key auth, and reuse client instances since they are thread-safe and reusable across requests.
Integrations
It's the azure_data_cosmos crate paired with azure_identity for Entra ID authentication, using serde for document serialization.
Who it's for
Rust developers building applications on Azure Cosmos DB's NoSQL API who need typed CRUD and patch operations against partitioned containers, with Entra ID authentication by default.
FAQ
Common questions
Discussion
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