2,226 tools found
A dark-themed React UI starter for dashboards: Tailwind color tokens, glassmorphism utilities, and Framer Motion animation variants.
Principles for 2D game systems: sprite atlases, tilemaps, physics shapes, camera types, genre patterns, and anti-patterns.
Decision frameworks for game art - style selection, 2D/3D pipelines, color theory, animation principles, asset naming.
A skill covering mobile game development platform constraints: touch input, battery, thermal management, and monetization models.
Plan multiplayer authority, synchronization, latency handling, bandwidth reduction, and matchmaking around server-validated game state.
A game-development skill for choosing between Unity, Godot, and Unreal, plus platform integration and performance optimization.
Immersive VR/AR development reference: platform selection, comfort/motion sickness prevention, performance targets, and interaction design.
Framework-selection and performance guide for browser games: Phaser/Kaplay/PixiJS/Three.js/Babylon.js, WebGPU, and asset strategy.
GDPR implementation guide: consent management, DSAR handling, data retention, and breach notification patterns.
Build Gemini API applications with multimodal inputs, function calling, structured outputs, and SDK guidance across Python, TypeScript, Go, and Java.
GEO fundamentals for getting cited by AI engines like ChatGPT, Claude, and Perplexity, with a content checklist and an audit script.
Skill for advanced Git: interactive rebase, cherry-pick, bisect, worktrees, and reflog-based recovery from mistakes.